The amount of points received or deducted depended on the player's level and the opponent's level. Each time a player won a duel, that player's score increased, and whenever a player lost a duel, their score decreased. The player's Level was decided by their score. Once a player had played at least 36 duels, he or she could advance beyond Level 1, and must move from the beginner's lobby to the other lobbies where all players Level 2 and above played. There were 30 player Levels, numbered 1 through to 30. You could also buy cards with "Boosterpass Points". beating Yami Yugi 14 times will got you a free " Swift Gaia the Fierce Knight"). Cards could also be obtained through beating NPCs at KaibaCorp experimental labs (e.g. In this version, you could not obtain cards when dueling.Ĭards could also be obtained through trading (only if the player had played 36 or more duels). Each player started with a 40-60 card starter Deck. Players dueled using cards, in the same way as in the Yu-Gi-Oh! Trading Card Game.
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